🪝TideSuits | Supported Plugins
This is the page where you can find all of the available TideSuits boosts and how to configure them. If you need a plugin supported please open a ticket in our Discord and we'll add it for you, completely free of charge!
Vanilla Minecraft Boosts:
Experience:
experience
Adds an EXP multiplier to the player
Damage Increase:
damage-increase
Increases outgoing damage to all sources
Damage Reduction:
damage-reduction
Decreases incoming damage from all sources
External Plugin Boosts:
AutoSell:
autosell
Gives more money from clips popular AutoSell plugin
SuperMobCoins:
supermobcoins
Gives the player more mob coins on the receive event
RivalHarvesterHoes-Essence:
rivalharvesterhoes-essence
Gives more essence from harvester hoes
RivalHarvesterHoes-Money:
rivalharvesterhoes-money
Gives more money from harvester hoes
ShopGUIPlus:
shopguiplus
Gives more money whenever you sell from the shop
Tide Plugin Boosts (In-House Hooks):
TideSuits-Fragments:
tidesuits-fragments
Multiplies the amount of fragments received
TideEconomy-<economy>:
tideeconomy-<economy>
Multiplies the amount of the currency received from naturally gaining it
CoralPrisons-<economy>:
coralprisons-<economy>
Multiplies the amount of the currency received from the AutoSell Module in CoralPrisons. The economy can be specified as any economy on the server, even if it isn't built into CoralPrisons. It just looks for what is being sold in AutoSell.
Supported Suit Fragment Event Types:
CoralPrisons:
CORAL_BREAK
This is the event type specified for when a fake block is broken in CoralPrisons. If you want a player to be able to gain suit fragments while mining in their private mine or a public packet mine then make a new event type in the Suit and specify it as the identifier above.
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